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The Legend of Zelda - Phantom Hourglass

Drawing a new path for Link...

The Legend of Zelda: Wind Waker closes with Link and Tetra setting sail for waters unknown ... but their story was just beginning, and it continues on the Nintendo DS. When a mysterious fog waylays their band of pirates and leaves Link alone on an unfamiliar island, a new adventure begins.

Stylus Control

All game control is via the touch screen, and the stylus makes controlling Link more natural than ever. Touch the screen to guide Link through the world, or sweep the stylus around him to swing his sword. Players can even make notes on the map, chart routes for their boat or draw paths for their boomerang.

The Quest

With Tetra missing, Link must enlist the aid of several fairies as he explores dangerous wilds, uncharted seas and baffling dungeons. As he does, he meets an array of fascinating characters, hunts for powerful weapons and collects sand for a mysterious artifact called the Phantom Hourglass. Over time, it will enable him to progress deeper and deeper into the ultimate dungeon.

Wi-Fi and Adventure Modes

Players compete with a friend over local wireless or Nintendo Wi-Fi Connection as they guide Link through special battle stages to capture Force Gems or command the forces that oppose him.

Link on the Nintendo DS